Full documentation is still being written. For now, here are the basics:
How to use
Controls
Orbit camera mode:
Hold left Ctrl to pan
Fly camera mode:
Hold right click + WASDQE to move
Any camera mode:
Hold right click to rotate camera.
Mouse wheel to move forward/back
Left click to select objects
Shift + left click to select multiple projectors
Click in empty space to deselect all
- Create your own projector definition (or use the included example definition)
- Tools -> Projector Definer
- Input your projector and specifications
- Save the file in the Beam Suite application folder under Beam Suite_Data\ProjectorDefinitions
- an example projector definition (.pjd) file is included
- Create your design
- Add a screen and projectors, or use a Design Wizard
- Analyse luminance / resolution
- resolution analysis will use the world origin as the reference point unless an eyepoint is specified.
- Save / export (requires a license)
Version 1.01 (04/06/2026)
- Added OBJ export
- Bug fixes
Known issues:
Projector definitions are not yet embedded in the saved design file, so if you share the .bsd design file you must share the .pjd file(s) that were used too!
Version 1.0 (08/05/2026)
- Initial release